As per the title, really. I’ve been playing a lot of independent games recently, and these are a few of the titles that’ve really sucked my time away from me like some black hole placed right next to a clock. Some prices are in dollars due to them being US-based companies, so I’ve put the GBP price where applicable.
Armageddon Empires ($29.95/£19.19)
This is an extremely well done turn-based hex wargame card…thing. It’s one of these odd games that defies genres, really. You start off with a single base and a full deck of cards. Each turn you can play cards, as long as you have the required resources (generated each turn by various hexes you control). It’s Magic The Gathering meets Risk, basically. Though as a word of warning, it’s extremely unforgiving and brutally complex (there’s no tutorial to speak of, so the first few goes may just be toe-dipping to get the hang of things). There’s also no multiplayer, which doesn’t bother me too much as I don’t like other people. They smell and talk incessantly.
Kudos Rock Legend (£11)
A spin-off from the earlier game Kudos, which is also awesome. Another turn-based affair - you start off as a no-talent bum with about £30 in your back pocket, and from there you hire band members, practice your skills, write songs and book gigs, slowly working your way up from rehearsing in a garage to being driven around in a limo. One of those annoying games where you start up a game to waste 30 minutes or so of spare time, then you glance at the clock and realise you’ve been clicking away for the past 5 hours. It’s also a game that lets you write a blues song entitled “Dan Brown is a shameless no-talent fuckpiece”, which is nice.
Weird Worlds - Return To Infinite Space ($24.95/£12.98)
The very definition of a Coffee Break game (not that I drink coffee, so such things do not exist for me. A toffee crisp break however…). An entire, complete game even on the largest map size usually takes no more than 30 minutes, average game length is maybe 10 minutes, if that. It’s an exploration game at its heart, with you pootling around the universe, exploring new planets, finding strange new artifacts, meeting new alien races and then blowing them out of the skies with the Gluon Antimatter Particle Gun you found lying around earlier. Despite the fact you’ll have seen all the artifacts and races within your first 3 or 4 games, each game plays out differently from the other, thanks to a decent range of startup options and randomisation.
Peacemaker ($19.95/£12.16)
Less a game, more a history lesson. The game assigns you as President of either Israel or Palestine. You make weekly decisions on what to do (whether it’s increase police presence, request the UN for aid, meet with the other side or ask the US to fund an airport) and basically watch the effects of your decisions. At its heart, it’s about making everyone as happy as you can at once, but due to the real-world setting, clever use of news clips and photographs of real events and the sheer amount of information involved, it becomes a lot more than your run-of-the-mill spreadsheet-em-up. I’m ashamed to say that I knew virtually nothing about the conflict going on over there, but just a couple of hours with this game taught me more than a book on the subject would.

















